Make Friends Through Dance

The Gang takes some time to explore the “weird” fortress they have found themselves in. Many of them get some new equipment and Burg can’t get over how so much of this is magic but not magic. Westra teaches a robot the meaning of family. Amelia wakes up with a new look and the group a visited by some very bizarre extraterrestrials.

Something isn’t right

The Crew wakes to find the long boat and the idle missing. The captain is suspected of fowl play and the gang bands together to keep the Dragon Embassy afloat. Amelia dives to the ocean floor fights a sea hag and goes to an exclusive interview with The Great One. Meanwhile the gang tries to figure out what is making the water so murky.

Trial by Fear

Amelia stands on trial for insanity. Burg and Edna come to support her. All hope seems lost until Sydell comes to save her niece. The group fights off a crazed specter. Killghara kills a child in “self-defense.” Finally a ghost ship drifts towards the gang encouraging them to take a nap.

Amelia Goes Rogue

The Captain and his Fiancé go on deck for some King of the World moments and Amelia decides to spill into their quarters. She may have put some incriminating evidence on our resident air head. Members of the crew are developing rat fever. As Edan tries to play doctor Burg is trying to figure out what the heck to do to help Selenia and her children. To top it all off Bruce is wanting to start a mutiny.